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C++面向对象程序设计(第4版)

C++面向对象程序设计(第4版)

出版社:清华大学出版社出版时间:2009-09-01
开本: 03 页数: 631
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C++面向对象程序设计(第4版) 版权信息

  • ISBN:9787302207320
  • 条形码:9787302207320 ; 978-7-302-20732-0
  • 装帧:暂无
  • 册数:暂无
  • 重量:暂无
  • 所属分类:>

C++面向对象程序设计(第4版) 本书特色

《C++面向对象程序设计(第4版)》:大学计算机教育国外著名教材系列(影印版)

C++面向对象程序设计(第4版) 内容简介

简介   本书以一种简单易懂的写作风格,介绍了何谓c++面向对象程序设计、为什么以及如何用c++进行面向对象程序设计。书给出了大量的示例、演示说明以及完整的程序。这些示例程序既简单也很具有教学意义。在必要的时候,本书还使用了概念图,使得介绍更加清晰,便于更好地理解。本书还介绍了面向对象方法的概念,简要讨论了系统的面向对象分析与设计的重要内容。本书的*大亮点是附录a的两个新的程序设计项目:(1)基于菜单的计算系统;(2)银行系统。它们演示了如何在现实应用程序中集成c++的各种特性。    本书不仅可以作为高等院校c++面向对象程序设计的教材,也是希望了解c++语言和面向对象程序设计知识的专业人员的很好参考书。

C++面向对象程序设计(第4版) 目录

Preface . xiii 1. Principles of Object-Oriented Programming 1 1.1 Software Crisis 1 1.2 Software Evolution 3 1.3 A Look at Procedure-Oriented Programming 4 1.4 Object-Oriented Programming Paradigm 6 1.5 Basic Concepts of object-Oriented Programming 7 1.6 Benefits of OOP 12 1.7 Object-Oriented Languages 13 1.8 Applications of OOP 14 Summary 15 Review Questions 17 2. Beginning with C++ 19 2.1 Whatis C++? 19 2.2 Applications of C++ 20 2.3 A Simple C++ Program 20 2.4 More C++ Statements 25 2.5 An Example with Class 28 2.6 Structure of C++ Program 29 2.7 Creating the Source File 30 2.8 Compiling and Linking 30 Summary 31 Review Questions 32 Debugging Exercises 33 Programming Exercises 34 3. Tokens,Expressions and Control Structures 35 3.1 Introduction 35 3.2 Tokens 36 3.3 KeyWords 36 3.4 Identifiers and Constants 36 3.5 Basic Data Types 38 3.6 User-Defined Data Types 40 3.7 DeriVed Data Types 42 3.8 SymbolicConstants 43 3.9 Type Compatibility 45 3.10 Declaration of Variables 45 3.11 Dynamic initialization of Variables 46 3.12 Reference Variables 47 3.13 Operators in C++ 49 3.14 Scope Resolution Operator 50 3.15 Member Dereferencing Operators 52 3.16 Memory Management Operators 52 3.17 Manipulators 55 3.18 Type Cast Operator 57 3.19 EXPressions and their Types 58 3.20 SpecialAssignment Expressions 60 3.21 Implicit Conversions 61 3.22 Operator Overloading 63 3.23 Operator Precedence 63 3.24 Control Structures 64 Summary 69 Review Questions 71 Debugging Exercises 72 Programming Exercises 75 4. Function in C++ 77 4.1 Introduction 77 4.2 The Main Function 78 4.3 Function Prototyping 79 4.4 Call by Reference 81 4.5 Return by Reference 82 4.6 Inline Functions 82 4.7 DefaultArgUments 84 4.8 constArgUments 87 4.9 Function Overloading 87 4.10 Friend and Virtual Functions 89 4.11 Math Library Functions 90 Summary 90 Review Questions 92 Debugging Exercises 93 Programming Exercises 95 5. Classes and Objects 96 5.1 Introduction 96 5.2 C Structures Revisited 97 5.3 Specifying a Class 99 5.4 Defining Member Functions 103 5.5 A C++ Program with Class 104 5.6 Making an Outside Function inline 106 5.7 Nesting of Member Functions 107 5.8 PriVate Member Functions 108 5.9 AITays within a Class 109 5.10 Memory Allocation for Objects 114 5.11 Static Data Members 115 5.12 Static Member Functions 117 5.13 Arrays of objects 119 5.14 Objects as Function Arguments 122 5.15 Friendly Functions 124 5.16 Returning Objects 130 5.17 const Member Functions 132 5.18 Pointers to Members 132 5.19 Local Classes 134 Summary 135 Review Questions 136 Debugging Exercises 137 Programming Exercises 142 6. Constructors and Destructors 6.1 Introduction 144 6.2 Constructors 145 6.3 Parameterized Constructors 146 6.4 Multiple Constructors in a Class 150 6.5 Constructors with Default arguments 153 6.6 Dynamic initialization of objects 153 6.7 Copy Constructor 156 6.8 Dynamic Constructors 158 6.9 Constructing Two-dimensional AITays 160 6.10 const Objects 162 6.11 Destructors 162 Summary 164 Review Questions 165 Debugging Exercises 166 Programming Exercises 169 7. Operator Overloading and Type Conversions 171 7.1 Introduction 171 7.2 Defining Operator Overloading 172 7.3 Overloading Unary Operators 173 7.4 Overloading Binary Operators 176 7.5 Overloading Binary Operators Using Friends 179 7.6 Manipulation of Strings Using Operators 183 7.7 Rules for Overloading Operators 186 7.8 Type Conversions 187 Summary 195 Review Questions 196 Debugging Exercises 197 Programming Exercises 200 8. Inheritance:Extending Classes 201 8.1 Introduction 201 8.2 Defining Derived Classes 202 8.3 Single inheritance 204 8.4 Making a Private Member inheritable 210 8.5 Multilevel inheritance 213 8.6 Multiple inheritance 218 8.7 Hierarchical inheritance 224 8.8 Hybrid inheritance 225 8.9 Virtual Base Classes 228 8.10 Abstract Classes 232 8.11 Constructors in Derived Classes 232 8.12 Member Classes: Nesting of Classes 240 Summary 241 Review Questions 243 Debugging Exercises 243 Programming Exercises 248 9. Pointes,Virtual Functions and Polymorphism 251 9.1 Introduction 251 9.2 Pointers 253 9.3 Pointers to Objects 265 9.4 this Pointer 270 9.5 Pointers to Derived Classes 273 9.6 VirtualFunctions 275 9.7 Pure Virtual Functions 281 Summary 282 Review Questions 283 Debugging Exercises 284 Programming Exercises 289 10. Managing Console I/O Operations 290 10.1 Introduction 290 10.2 C++ Streams 291 10.3 C++ Stream Classes 292 10.4 Unformatted I/O Operations 292 10.5 Formatted Console I/O Operations 301 10.6 Managing Output with Manipulators 312 Summary 317 Review Questions 319 Debugging Exercises 320 Programming Exercises 321 11. Working with Files 323 11.1 Introduction 323 11.2 Classes for File Stream Operations 325 11.3 Opening and Closing a File 325 11.4 Detecting end-of-file 334 11.5 More about Openo: File Modes 334 11.6 File Pointers and Their Manipulations 335 11.7 Sequential input and Output Operations 338 11.8 Updating a File: Random Acess 343 11.9 Error Handling During File Operations 348 11.10 Command-line ArgUments 350 Summary 353 Review Questions 355 Debugging Exercises 356 Programming Exercises 358 12. Templates 359 12.1 Introduction 359 12.2 ClassTemplates 360 12.3 Class Templates with Multiple Parameters 365 12.4 FunctionTemplates 366 12.5 Function Templates with Multiple Parameters 371 12.6 Overloading of Template Functions 372 12.7 Member Function Templates 373 12.8 Non-Type Template ArgUments 374 Summary 375 Review Questions 376 Debugging Exercises 377 Programming Exercises 379 13. Exception Handling 380 13.1 Introduction 380 13.2 Basics of Exception Handling 381 13.3 Exception Handling Mechanism 381 13.4 ThrowingMechanism 386 13.5 CatchingMechanism 386 13.6 Rethrowing an Exception 391 13.7 SpecifvingExceptions 392 Summary 394 Review Questions 395 Debugging Exercises 396 Programming Exercises 400 14. Introduction to the Standard Template Library 401 14.1 Introduction 401 14.2 Components of STL 402 14.3 Containers 403 14.4 Algorithms 406 14.5 Iterators 408 14.6 APplication of Container Classes 409 14.7 Functionobjects 419 Summary 421 Review Questions 423 Debugging Exercises 424 Programming Exercises 426 15. Manipulating Strings 428 15.1 Introduction 428 15.2 Creating (string) Objects 430 15.3 Manipulating String Objects 432 15.4 Relational Operations 433 15.5 StringCharacteristics 434 15.6 Accessing Characters in Strings 436 15.7 Comparing and Swapping 438 Summary 440 Review Questions 441 Debugging Exercises 442 Programming Exercises 445 16. New Features of ANSI C++ Standard 446 16.1 Introduction 446 16.2 New Data Types 447 16.3 New Operators 449 16.4 Class Implementation 451 16.5 Namespace Scope 453 16.6 OperatorKeyWords 459 16.7 New KeyWords 460 16.8 New Headers 461 Summary 461 Review Questions 463 Debugging Exercises 464 Programming Exercises 467 17. Object-Oriented Systems Development 468 17.1 Introduction 468 17.2 Procedure-Oriented Paradigms 469 17.3 Procedure-Oriented Development Tools 472 17.4 Object-Oriented Paradigm 473 17.5 Object-Oriented Notations and Graphs 475 17.6 Steps in Object-Oriented Analysis 479 17.7 Steps in Object-Oriented Design 483 17.8 Implementation 490 17.9 Prototypingparadign 490 17.10 WrappingUp 491 Summary 492 Review Questions 494 APpcndln A: Projects 496 APpcndln B: EMcuting Turbo C++ 539 APpcndln C: executing C++ Under Windows 552 APpcndln D: Glossary of ANSI C++ Keywords 564 APpcndln E: C++ OPeratorprCcedence 570 APpcndln F: POints to Remember 572 APpcndln G: Glossary of important C++ and OOP Terms 584 APpcndln H: C++ Proficiency Test 596 Bibliograpby 632
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C++面向对象程序设计(第4版) 节选

《C++面向对象程序设计(第4版)》以一种简单易懂的写作风格,介绍了何谓C++面向对象程序设计、为什么以及如何用C++进行面向对象程序设计。书给出了大量的示例、演示说明以及完整的程序。这些示例程序既简单也很具有教学意义。在必要的时候,《C++面向对象程序设计(第4版)》还使用了概念图,使得介绍更加清晰,便于更好地理解。《C++面向对象程序设计(第4版)》还介绍了面向对象方法的概念,简要讨论了系统的面向对象分析与设计的重要内容。《C++面向对象程序设计(第4版)》的*大亮点是附录A的两个新的程序设计项目:(1)基于菜单的计算系统;(2)银行系统。它们演示了如何在现实应用程序中集成C++的各种特性。《C++面向对象程序设计(第4版)》不仅可以作为高等院校C++面向对象程序设计的教材,也是希望了解C++语言和面向对象程序设计知识的专业人员的很好参考书。

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